Nicole Kennedy Design

Ideation, Creation & Everything In Between

Storytelling In VR

Presence Episode 5: VR Storytelling with Oculus Game Designer Katie Chironis

UploadVR’s Presence is a podcast that discusses all aspects of virtual reality within the present time and how VR is making its mark on the world. Virtual Reality is a growing technology with the film and game industry and this podcast is for anyone interesting in hearing a little bit more about that.

From technical assistance to solve issues within VR to talking about how to go about virtual reality as a basic practice within this modern world. One thing that we have learnt from working with VR is that things need to be thought about a lot differently than with game development or film/animation. VR is made for a users experience and therefore how the person experiences this virtual reality is a factor that comes with so many surrounding issues and perks.

Having a podcast like this is useful for people either already working within virtual reality or for those interested in getting into it. Part of me wishes I had known sooner about this podcast as it truly is awesome and a real useful tool when working on a virtual reality project.

Impact –

I find with this podcast when they are addressing these issues that people are encountering it is so helpful when they are discussing something like interactions with objects in VR spaces that have killed immersion like they have in this episode. This is useful to me as we are currently creating interactions in immersive virtual reality and we would like to know what to do to make it better and what we should avoid.

For example this episode contains the following –

Evangelho. J (2016) Presence Episode 5: VR Storytelling with Oculus Game Designer Katie Chironis http://uploadvr.com/presence-vr-storytelling-oculus-game-designer/ .Website“Jonathan writes in to ask our preferred methods of mobility in VR, and if we’ve had interactions with objects in VR spaces that have killed immersion. Plus, we tackle Shank’s question about console VR staying relevant in a world where PC is constantly iterating and improving.”

Feature image and information sourced from – http://uploadvr.com/presence-vr-storytelling-oculus-game-designer/ 07/05/16

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This entry was posted on May 7, 2016 by in Final Year - Major Project and tagged .
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