Nicole Kennedy Design

Ideation, Creation & Everything In Between

Animus Island – Assassins Creed Revelations

The Animus island featured in the game Assassins Creed Revelations made by Ubisoft is the closest thing I could picture when we were discussing what this world may look like. We pictured a broken down or incomplete world that the user would be able to explore. There would be different parts of the environment that the user could investigate further and view other peoples ideas of happiness.

We are unsure at the moment how we would collect these ideas of happiness would it be best to carry out a set of interviews or would it be more worthwhile to collect a bigger amount of stories if we could provide people with a place to put them on for example a survey.


Image sourced from – 03/02/16


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s


This entry was posted on February 3, 2016 by in Final Year - Major Project and tagged .
%d bloggers like this: