Nicole Kennedy Design

Ideation, Creation & Everything In Between

Animus Island – Assassins Creed Revelations

The Animus island featured in the game Assassins Creed Revelations made by Ubisoft is the closest thing I could picture when we were discussing what this world may look like. We pictured a broken down or incomplete world that the user would be able to explore. There would be different parts of the environment that the user could investigate further and view other peoples ideas of happiness.

We are unsure at the moment how we would collect these ideas of happiness would it be best to carry out a set of interviews or would it be more worthwhile to collect a bigger amount of stories if we could provide people with a place to put them on for example a survey.

Animus_Island_Panoramas

Image sourced from – http://vignette3.wikia.nocookie.net/assassinscreed/images/3/38/Animus_Island_Panoramas.jpg/revision/latest?cb=20121020194552 03/02/16

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This entry was posted on February 3, 2016 by in Final Year - Major Project and tagged .
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