Ideation, Creation & Everything In Between
A Chair In A Room –
This Virtual reality was made to test out what the Oculus Rift headsets can achieve. The project uses a combination of sound, 3D environment and types of music to control the behaviour of the user. The experience is made to scare the users and play on their senses to show how far virtual reality can push a person.
AChairInARoom (2016) http://achairinaroom.com/ .Website –
“A Chair In A Room utilises the immersive power of Google Cardboard and your mobile device to create the experience of you being the protagonist of a horror film. Stood in the centre of a windowless room you only have the unfolding clues around you to piece together the mystery of what led you to be on a chair in a room.”
A lot of what were finding that has been explored in virtual reality is to do with horror which is taking playing with the senses to a whole new level. I think it would be ideal for us to stay away from the horror side of things but still to explore the regions of what can we do in a virtual environment to trigger the persons senses. We need to think about what are we trying to tell the user, how do we want them to feel but also what to we want them to see and to hear.
A combination of all of the above will make for a very good virtual reality experience we are still exploring the possibility but it is very important that we know the majority of what is out there.
For more information on the artist – http://ryanbousfield.com/ 29/01/16
For more information on the project – http://achairinaroom.com/ 29/01/16