Nicole Kennedy Design

Ideation, Creation & Everything In Between

Volume Ash Plume – Render

This tutorial taught me how to create a burst of volcanic smoke and control how the wind and temperature would have an effect on the way that the smoke behaves I am now going to attempt to render my volcano to show the outcome I have achieved.

My volcano has now rendered and I am really happy with the result even thought it looks like the smoke it getting caught of the top of my box container this is something I will look into fixing in the future but at present I don’t have enough time to re – render.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Information

This entry was posted on January 19, 2014 by in Creative Experimentation, Creative Strategies, Houdini, Special/Visual Effects and tagged .
%d bloggers like this: