Ideation, Creation & Everything In Between
The next stage in the tutorial so far is rendering out what I have at this stage. The lecturer explained that some of the files rendering out in high resolution can take up a lot of memory and sometimes slow things down so it would be better to use a lower resolution until final rendering stages.
In the image below I had to set the place where I wanted my rendered files to go so in the $HIP/ directory I made a folder called Original Particles this was done by pressing the new folder button at the top right of this window.
When we return to the ROP Output Driver known as rop_geometry1 we can change some of the settings to get the best effect for example the valid frame range was changed from rendering all frames to only rendering the frame range. The next stage that was not instructed in the tutorial is I wanted to figure out how to decrease the resolution like the lecturer had been talking about earlier but I wasn’t sure how so after a little while I discovered the render control button shown in the image above which in turn displays the window in the image below. In the general quality overrides I was able to change the resolution from natural resolution to 1/4 resolution to speed things up and make files a lot more manageable in size.