Nicole Kennedy Design

Ideation, Creation & Everything In Between

Fate – Narrative

As a team we met up and discussed other ideas for different directions we could go and another idea was that when playing a typical video game today there is various different paths you can take when playing however depending on the game you may still end up with the same result.

We then started to think about how games are played and that the movements used when playing are game are often unrealistic and as far from human as possible.

 

 

 

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This entry was posted on September 30, 2013 by in Creative Strategies, Project One - CS and tagged .
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